namespace Tool
{
    public static class PlayerAudioName
    {
        public const string Warning = "Warning";       //玩家非法操作
        public const string TakeUpWeapon = "TakeUpWeapon";  //武器拿起
        public const string TakeDownWeapon = "TakeDownWeapon";//武器拿下
        public const string ConsumableOk = "ConsumableOk";  //食物消化成功
        public const string ConsumableFile = "ConsumableFile";//食物消化失败
        public const string Fail = "Fail";          //通用失败   
        public const string Bag = "Bag";           //打开 or 关闭 背包
        public const string LeftLeg = "LeftLeg";       //左腿落地
        public const string RightLeg = "RightLeg"; //右腿落地
    }
}